With the world so in love with their mobile devices, the discipline of responsive design has taken centre stage. But, as you may have guessed from the title of this post, simply responsifying (is that a word?) may not be enough. We need to think about the user’s context.
All posts for "mobile UX" tag
UX Research - Diary studies for multi-device project
As our personal collections of web-enabled devices grow, so too do the contexts in which we might use them. A single mobile device can be used across a seemingly infinite range of conditions and environments, but add a second, third or fourth device and the number of ways in which they might be used and used together expands exponentially.
User testing for iOS devices
For the last couple of months we have been bombarded with figures about Apple’s massive success. Over 120 million devices sold and 6.5 billion app downloads are astonishing figures. One could think that all apps in the App Store are amazing because everybody is downloading them! That, unfortunately, is far from true. The vast majority of apps are just downloaded to try them out, and then dismissed after some weeks or even days.