All posts for "mobile UX" tag

Gone responsive? Great! You’re halfway there. | by Jan Fagernas

Published
22nd June 2015
by 
Interact Guest Author
Category:
Gone responsive? Great! You’re halfway there. | by Jan Fagernas

With the world so in love with their mobile devices, the discipline of responsive design has taken centre stage. But, as you may have guessed from the title of this post, simply responsifying (is that a word?) may not be enough. We need to think about the user’s context.

UX Research - Diary studies for multi-device project

Published
31st March 2014
by 
Aled Evans
Category:
UX Research - Diary studies for multi-device project

As our personal collections of web-enabled devices grow, so too do the contexts in which we might use them. A single mobile device can be used across a seemingly infinite range of conditions and environments, but add a second, third or fourth device and the number of ways in which they might be used and used together expands exponentially.

User testing for iOS devices

Published
5th November 2010
by 
Nomensa
Category:
User testing for iOS devices

For the last couple of months we have been bombarded with figures about Apple’s massive success. Over 120 million devices sold and 6.5 billion app downloads are astonishing figures. One could think that all apps in the App Store are amazing because everybody is downloading them! That, unfortunately, is far from true. The vast majority of apps are just downloaded to try them out, and then dismissed after some weeks or even days.